The SyncEvent class

(PECL sync >= Unknown)

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A cross-platform, native implementation of named and unnamed event objects. Both automatic and manual event objects are supported.

An event object waits, without polling, for the object to be fired/set. One instance waits on the event object while another instance fires/sets the event. Event objects are useful wherever a long-running process would otherwise poll a resource (e.g. checking to see if uploaded data needs to be processed).

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SyncEvent {
/* ·½·¨ */
public __construct ([ string $name [, bool $manual ]] )
public bool fire ( void )
public bool reset ( void )
public bool wait ([ integer $wait ] )
}

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